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However, arguments are still ignored, meaning /kill playername still only kills the executor. Parsing of the command is now more strict, rejecting extra characters after the command name (such as /killme or /killed). JE: kill BE: kill To kill all arrows that are stuck in a target: kill Java Edition Alpha.JE: kill BE: kill To kill all entities except players: kill To kill all creepers within 10 blocks:.To kill item entities: kill To kill all entities within 10 blocks:.
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To kill the player executing the command: kill To kill the player Steve: kill Steve.or targetp: target fails to resolve to one or more entities (named players must be online)Īll the targets are creative-mode players. or target: target is not specified when the command's executor is not an entity The arguments are not specified correctly In Bedrock Edition, players in creative mode cannot be killed. Entities that have over 3.402×10 38 absorption points (1.701×10 38 absorption hearts) take damage from the /kill command but do not die. Destroys boats, minecarts, loose items, paintings, armor stands, and experience orbs if they are targeted. Players and mobs killed this way drop loot, and slimes and magma cubes that are not already of minimum size spawn smaller ones. On success, directly kills living targets, even if they are protected by a high-level Resistance effect or by a totem of undying, and issues the appropriate death message. Must be a player name, a target selector or a UUID. If not specified, defaults to the player who executed the command. Bedrock Edition kill Arguments īE: target: target: CommandSelector Specifies the target(s) to kill.
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